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UI Overlap Selector (Unity)

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Devlog

  • UI Overlap Selector — What Comes After Selection?
    August 17, 2026 by ILcrowe#unity-editor, #workflow
    UI Overlap Selector currently does one job: it helps me select overlapping UGUI objects in the Scene View. While using AI alongside Unity, I noticed that the workflow still stops right after selection... Continue reading
  • UI Overlap Selector v1.1.0 — Component Type Filter & UX Overhaul
    March 07, 2026 by ILcrowe#unity, #editorTool, #UI
    English Excluded Type Settings — Redesigned The type exclusion window has been completely rebuilt. Namespace Grouping Component types are now organized by namespace with foldout groups. Expand All... Continue reading
  • Update componentFillter soon.
    March 04, 2026 by ILcrowe
    compent fillter window shiftL + click >> list and filter button shiftL + move deactive panel to scene maybe update26.03.07... Continue reading
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